Senior Design (Lead Narrative)
Cryptic Studios | Sep 2018 – Apr 2024

On Neverwinter, a live-service MMORPG built on the $1B+ Dungeons & Dragons franchise, I served as the sole creative narrative authority, partnering with Wizards of the Coast across several major live updates.

  • Owned the Battle Pass system and Heroic Encounter framework, studio-wide systems adopted across the live game
  • Authored GDDs and narrative frameworks that guided quest, encounter, and environmental content delivered by a team of ten across every live release
  • Set tone, voice, and canon consistency standards across every content release
  • Authored an in-engine onboarding video curriculum that accelerated new-hire ramp on the project
  • Mentored designers and supported designer growth across content and systems disciplines

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